According to a recent study published in the International Journal of Environmental Research and Public Health, young adults who regularly play video games seem to have better executive functioning.
Over the past few decades, playing videogames (VGs) has risen to the top of the list of favourite pastimes. All individuals are drawn to realistic graphics, captivating storylines, and content that may not always be appropriate for the age of the target audience. Many individuals around the world have VGs devices, and there are more people playing video games than ever before.
This information can serve as a beneficial springboard for the development of fresh, cutting-edge executive training regimens that are based on and inspired by videogames and used with clinical populations that, for instance, suffer from dysexecutive impairment.
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