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Blockchain Is Breathing New Life Into Trading Card Games Thanks To NFTs By CoinQuora

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Blockchain Is Breathing New Life Into Trading Card Games Thanks To NFTs
  • NFT trading card games (TCG) are now dominating the crypto market.
  • NFT continues to shape the TCG industry with blockchain technology.

The popularization of blockchain technology holds the promise of an exciting new future for gaming and trading card games. For nearly thirty years, trading card games have held a special place in the industry, with trading card games such as Magic: The Gathering, Yu-Gi-Oh and Pokemon all becoming household names and internationally recognized brands since their inception, each of these games has moved online.

Now, with the advent of blockchain technology and the emergence of non-fungible tokens (NFTs), the online trading card game landscape is poised for a dramatic shift.

As it stands, traditional online card games (TCGs) are played solely for entertainment. In contrast, their blockchain counterparts incorporate a whole new aspect of online gameplay thanks to play-to-earn capabilities and the possibility for players to truly own the cards and digital items they obtain through the game. In this article, we will cover who is involved in the industry, why it’s gaining so much popularity, and what the future holds in the coming years.

Popular NFT trading card games

There are a lot of trading card games on the market right now that use NFT technology. These are the true pioneers and trailblazers of the industry, and in many ways, are likely to set the tone for the direction it goes in next. Here are a few examples of the most popular.

Spells of Genesis

Spells of Genesis, developed by EverDreamSoft, is the first blockchain-based mobile game ever made. The game combines two genres of gaming: TCGs and arcade-type point-and-shoots. The game works like this: players gather and mix cards to build epic decks and engage their opponents in combat. Spells of Genesis, which combines deck-building strategy with straightforward gameplay, boasts a large and passionate community of players and collectors.

Players with existing blockchain items in their wallets can play with those items in SoG, or they can purchase in-game cards and then put them into a blockchain. “Blockchainization” is an SoG-exclusive feature that allows players to convert their in-game cards into separate blockchain assets that they can exchange outside of the game.

As one of the founders of the Blockchain Game Alliance, EverDreamSoft is also leading the charge on a wide variety of fronts when it comes to blockchain gaming and the integration and use of blockchain tools in the space. Their impressive suite of tools, products, and features include things like a multi-chain currency for gaming on the blockchain (BitCrystals), open-source software (Crystal Spark), a multi-chain block explorer for digital game items and collectibles (Orb Explorer), and a multi-chain wallet (Casa Tookan Wallet) that supports a wide variety of digital assets, including in-game NFTs.

Splinterlands

Splinterlands is the #1 most played blockchain-powered digital collectible card game. It’s similar to games like Magic: The Gathering, it lets you create a deck that has a variety of cards, each with different attributes and abilities, and use them to face other players in skill-based bouts.

Using blockchain technology, players may freely purchase, sell, and trade their digital assets as if they were actual cards, and all transactions are publicly and immutably recorded.

Sorare

Sorare is another example of a TCG adopting blockchain technology. It’s a soccer card collecting and trading game, and it ticks all the boxes that users are looking for in online TCGs. You truly own the cards you obtain from the game, enabling players to trade and sell cards to other players. This is the way online TCGs are meant to be played.

The emerging market for NFT trading card games

If you need a quick recap, an NFT is a one-of-a-kind digital item that can be sold with confidence over the internet.

Think about it like this: let’s say you have a dollar and trade it for another dollar. Well, the new dollar you have now is indistinguishable from the one you just traded away. There’s nothing unique, nothing special about either one. That’s not the case with NFTs.

How does this impact trading card games?

Well, when you acquire a non-fungible token through your gameplay, it is one hundred percent unique – and verifiably. You can also prove that you are the sole owner of this digital asset, creating scarcity for digital products, subsequently generating an inherent value within them. So when you collect a powerful card that is also an NFT, that card is now yours. You have the only copy of that specific card in the world because it’s an NFT – and you are free to hold or sell it if you wish.

True online deck-building

Blockchains and NFTs solve a big problem that online TCG players face. And that is the fact you don’t own the cards you acquire in-game. You can play with them and build cool decks with them, but you are not allowed to trade them or sell them the same way you could in the original version of TCGs.

That poses a lot of obvious limitations on players’ ability to truly interact with a game and players in the community. One of the most enticing features of NFTs is that once you have one, it’s yours. So if you earn one in a game, you can sell it or trade it at your leisure, and the decks you build are your decks. It’s like real-world deck building in the online universe.

Asset security

Suppose an online TCG game developer goes bankrupt and the game goes offline. Normally, we’d say tough luck! But if your digital goods are in the form of NFTs, then they exist outside of the game. The only thing it needs is the existence of a blockchain that it is stored on.

The benefits here bleed into the appeal of a metaverse. You can gain digital goods from different games and store them in your wallet that exists outside of any game. Then, you can potentially use that same item in a completely different game. It’s like an interconnected web of games and items.

What the future holds

The only thing right now standing in the way of blockchain gaming becoming widely adopted is the lack of infrastructure, but that is changing by the day as money continues to pour into the industry.

With NFTs solving many of the problems that players face in the current online TCG ecosystem, it isn’t a big stretch to think that the future remains very bright for the industry. As times change and the future begins to take shape, now is the perfect time to get involved in blockchain gaming and get ahead of the trend.

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Teladoc Tumbled 38% After Big First-Quarter Loss. Is It Just a Pandemic Play?

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After pandemic drop, Canada’s detention of immigrants rises again By Reuters

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© Reuters. FILE PHOTO: Two closed Canadian border checkpoints are seen after it was announced that the border would close to “non-essential traffic” to combat the spread of novel coronavirus disease (COVID-19) at the U.S.-Canada border crossing at the Thousand Isla

By Anna Mehler Paperny

TORONTO (Reuters) – Canada is locking up more people in immigration detention without charge after the numbers fell during the pandemic, government data obtained by Reuters shows.

Authorities cite an overall rise in foreign travelers amid easing restrictions but lawyers say their detained clients came to Canada years ago.

Canada held 206 people in immigration detention as of March 1, 2022 – a 28% increase compared with March 1 of the previous year. Immigration detainees have not been charged with crimes in Canada and 68% of detainees as of March 1 were locked up because Canada Border Services Agency (CBSA) fears they are “unlikely to appear” at an immigration hearing, according to the data.

The rise puts Canada at odds with Amnesty International and other human rights groups that have urged Ottawa to end its use of indefinite immigration detention, noting CBSA has used factors such as a person’s mental illness as reason to detain them.

A CBSA spokesperson told Reuters that “when the number of entries (to Canada) goes up, an increase in detention is to be expected.” CBSA has said in the past it uses detention as a last resort.

A lawyer told Reuters her detained clients have been in Canada for years.

In the United Kingdom, too, immigration detention levels rose last year after dropping earlier in the pandemic, according to government statistics. Unlike Canada, the United States and Australia, European Union member states have limits on immigration detention and those limits cannot exceed six months.

The rise in detentions puts people at risk of contracting COVID-19 in harsh congregate settings, refugee lawyers say.

Julia Sande, Human Rights Law and Policy Campaigner with Amnesty, called the increase in detentions “disappointing but not surprising,” although she was reluctant to draw conclusions from limited data.

The number of immigration detainees in Canada dropped early in the pandemic, from a daily average of 301 in the fourth quarter (January through March) of 2019-20 to 126 in the first quarter (April through June) of 2020-21.

FEW NO-SHOWS AS DETENTIONS DROPPED

Detaining fewer people did not result in a significant increase in no-shows at immigration hearings – the most common reason for detention, according to Immigration and Refugee Board data.

The average number of no-shows as a percentage of admissibility hearings was about 5.5% in 2021, according to that data, compared to about 5.9% in 2019.

No-shows rose as high as 16% in October 2020, but a spokesperson for the Immigration and Refugee Board said this was due to people not receiving notifications when their hearings resumed after a pause in the pandemic.

Refugee lawyer Andrew Brouwer said the decline in detention earlier in the pandemic shows Canada does not need to lock up as many non-citizens.

“We didn’t see a bunch of no-shows. We didn’t see the sky fall … It for sure shows that the system can operate without throwing people in jail,” Brouwer said.

He added that detainees face harsh pandemic conditions in provincial jails – including extended lockdowns, sometimes with three people in a cell for 23 hours a day.

Refugee lawyer Swathi Sekhar said CBSA officials and the Immigration and Refugee Board members reviewing detentions took the risk of COVID-19 into account when deciding whether someone should be detained earlier in the pandemic but are doing so less now.

“Their position is that COVID is not a factor that should weigh in favor of release,” she said.

“We also see very, very perverse findings … [decision-makers] outright saying that individuals are going to be safer in jail.”

The Immigration and Refugee Board did not immediately respond to a Reuters request for comment.

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Nasdaq futures rise as market attempts comeback from April sell-off, Meta shares soar

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Stock futures rose in overnight trading as the market shook off the April sell-off and investors reacted positively to earnings from Meta Platforms.

Futures on the Dow Jones Industrial Average added 70 points or 0.2%. S&P 500 futures gained 0.7% and Nasdaq 100 futures jumped 1.2%.

The moves came as shares of Meta surged more than 18% after hours following a beat on earnings but a miss on revenue, a sign that investors may see signs of relief in the beaten-up tech sector. Shares were down 48% on the year heading into the results.

Meanwhile, shares of Qualcomm gained 5.6% in extended trading on the back of strong earnings while PayPal rose 5% despite issuing weak guidance for the second quarter.

“I think a lot of people want to believe that earnings are going to pull us out of this, but earnings are not what got us into this,” SoFi’s Liz Young told CNBC’s “Closing Bell: Overtime” on Wednesday. “… But the reality is there are so many macro headwinds still in front of us in the next 60 days that the market is just hard to impress.”

The after-hour activity followed a volatile regular trading session that saw the Nasdaq Composite stoop to its lowest level in 2022, as stocks looked to bounce back from a tech-led April sell-off. The index is down more than 12% since the start of April.

In Wednesday’s regular trading, the tech-heavy Nasdaq ended at 12,488.93, after rising to 1.7% at session highs. The Dow Jones Industrial Average rose 61.75 points, or 0.2%, to 33,301.93 propped up by gains from Visa and Microsoft, while the S&P 500 added 0.2% to 4,183.96.

Investors await big tech earnings on Thursday from Apple, Amazon and Twitter, along with results from Robinhood. Jobless claims are also due out Thursday.

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